The Spectacle Shop
Play as an optician selecting spectacle for increasingly demanding customers. Each level adds new goals and challenges to complete. Watch out for customers affected by nuclear fallout!
The gameplay is similar to the fast pace decision-making of Papers Please and No Umbrellas Allowed.
This game was made in two weeks for GDKO 2024 round one, with the theme of spectacle and the modifier of fusion.
Game design, Art and code by Dani_Swordfish.
Music by Eric Taylor.
Thanks to double_jumper for playtesting and the Godotneers YouTube channel for shader tutorials.
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